Overview

Request 3178 (accepted)

- Update to version 0.17.0:
* rtmp-services: Update ingest list for Restream.io
* Revert "CI: Build on OSX 10.10 on travis"
* Remove python dep
* win-capture: Use static runtimes for hooks/helpers
* cmake: Fix OSX fixup_bundle.sh to copy non-system deps
* cmake: Fix permissions with OSX fixup_bundle.sh
* libobs-opengl: Add xcb message poll to empty out the queue
* frontend-tools: Add options to start output timers every time
* libobs-d3d11: Add optional macro to log shader disassembly
* Revert "obs-transitions: Avoid branching in slide_transition.effect"
* rtmp-services: remove shut down services
* libff: Allow custom demuxer options
* obs-outputs: Fix librtmp IP bind / resolve behavior
* UI: Fix frontend-api event call for adding scenes
* libobs/util: Add function to get circlebuf data offset
* libobs/util: Add function to generate formatted filenames
* libobs: Fix bug where outputs cannot initialize hotkeys
* cmake: Add _CRT_SECURE_NO_WARNINGS to all projects
* libobs: Fix deprecated macro
* libobs/util: Do not ignore deprecation on windows
* libobs: Use reference counting for encoder packets
* obs-ffmpeg: Add replay buffer output
* UI: Disable simple output rec. settings when active
* UI: Add replay buffer options to simple output mode
* UI: Clarify replay buf. hotkey error message
* UI: Separate replay buffer from recording
* UI: Add file prefix/suffix options for replay buffer
* UI: Fix replay buffer compile issues on older compilers
* win-capture: Only duplicate to get cur thread handle
* win-capture: Always use minimal access rights within hook
* win-capture: Do not require pipe/mutex within hook
* win-capture: Fix getting proper UWP window handles
* win-capture: Use window for keepalive check
* win-capture: Create all named objects within hook
* win-capture: Don't use "Local\" for game capture shared mem
* win-capture: Remove redundant function
* win-capture: Use wide strings for named objects
* win-capture: Add ability to open UWP named kernel objects
* win-capture: Open UWP named objects with helper functions
* win-capture: Output hook debug messages if addresses missing
* win-capture: Log plugin-side when capture successful/lost
* win-capture: Don't hook suspended processes
* win-capture: Wait a few frames for hook to load
* win-capture: Fix "attempting to hook [executable]" message
* win-capture: Add ApplicationFrameHost to game capture blacklist
* win-capture: Don't hard fail if thread ID not found
* win-capture: Fix cursor not painting with UWP windows
* win-capture: Add debug messages when hooking
* win-capture: Do not fall back to other windows for UWP windows
* UI: Fix property name bug in frontend API
* libobs: Fix possible reverse order mutex hard lock
* UI: Remove deleteLater view from filter window layout
* libobs: Convert Y800 to RGBX manually
* UI: Use dedicated GPU on Hybrid AMD GPU systems
* libobs: Fix format not being set for new source frames
* libobs: Fix line size issue when copying Y800 data
* obs-ffmpeg: Don't allow 32kb/s with FFmpeg AAC encoder
* libobs/graphics: Fix the 2D vector dot product func
* UI: Make close button default in transform dialog
* UI: Add ability to copy-paste scene item transforms
* UI: Add import/export of scene collections & profiles
* enc-amf: Update to 1.4.3.4 for AMD Driver 16.12.1
* obs-filters: Improve "Color Correction" filter
* image-source: Do not change blend state
* obs-text: Do not reset blend state
* libobs-d3d11: Don't crash if unable to rebuild shared texture
* libobs: Increase maximum audio tracks to 6
* UI: Increase maximum audio tracks to 6
* UI: Update locale for 6 tracks
* UI: Fix endif in installer
* UI: Use 64bit desktop link by default in installer
* UI: Clarify startup error messages related to video
* obs-ffmpeg: Fix nvenc_h264 deprecated message
* libobs: Fix bug drawing RGB/BGR async sources
* libobs: Process all scene audio actions if no audio playing
* UI: Fix buddy controls with new audio tracks
* UI: Add default audio track bitrates
* UI: Fix video initialization failure error message
* UI: Fix settings window stacked widget index
* win-capture: Capture all D3D12 backbuffers
* win-capture: Use FindWindowEx to traverse window list
* win-capture: Fix possible null pointer dereference
* win-capture: Do not add certain windows to window lists
* win-capture: Add a few new blacklisted game capture exes
* obs-filters: Add "Color" option to color correction filter
* obs-filters: Fix comment messages
* obs-qsv11: Use d3d9 allocator on Win7
* win-capture: Fix possible access of array beyond size
* win-capture: Refactor DX12 backbuffer code
* win-capture: If backbuffer count is 1, disable dxgi 1.4 use
* win-capture: Release backbuffers immediately upon init
* libobs/util: Fix C++ compilation issue
* Add libcaption library
* libobs: Add ability to insert captions into frames
* frontend-tools: Move source helper functions to a header
* frontend-tools: Add caption generation tool (windows)
* Update translations from Crowdin
* frontend-tools: Add ability to select caption language
* frontend-tools: Detach caption thread if critical failure
* frontend-tools: Reset stop event before starting captions
* frontend-tools: Don't include colon in "Audio Source"
* frontend-tools: Set buddied controls for captions dialog
* libobs: Fix caption encoder packet reallocation
* libobs: Create referenced parsed AVC encoder packet
* obs-outputs: Free encoder packet data manually
* libobs: Fix bug in AVC encoder packet allocation
* UI: Fix Export QFileDialog parent
* libobs: Eliminate an unnecessary allocation with captions
* frontend-tools: Fix output-timer translation bug
* libobs: Update to version 17.0.0

Submit package home:boombatow...es:Multimedia / obs-studio to package Multimedia / obs-studio

obs-studio.changes Changed
obs-studio.spec Changed
_service Changed
_servicedata Changed
obs-studio-0.16.6.tar.xz -> obs-studio-0.17.0.tar.xz Changed
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boombatower's avatar

boombatower created request over 7 years ago

- Update to version 0.17.0:
* rtmp-services: Update ingest list for Restream.io
* Revert "CI: Build on OSX 10.10 on travis"
* Remove python dep
* win-capture: Use static runtimes for hooks/helpers
* cmake: Fix OSX fixup_bundle.sh to copy non-system deps
* cmake: Fix permissions with OSX fixup_bundle.sh
* libobs-opengl: Add xcb message poll to empty out the queue
* frontend-tools: Add options to start output timers every time
* libobs-d3d11: Add optional macro to log shader disassembly
* Revert "obs-transitions: Avoid branching in slide_transition.effect"
* rtmp-services: remove shut down services
* libff: Allow custom demuxer options
* obs-outputs: Fix librtmp IP bind / resolve behavior
* UI: Fix frontend-api event call for adding scenes
* libobs/util: Add function to get circlebuf data offset
* libobs/util: Add function to generate formatted filenames
* libobs: Fix bug where outputs cannot initialize hotkeys
* cmake: Add _CRT_SECURE_NO_WARNINGS to all projects
* libobs: Fix deprecated macro
* libobs/util: Do not ignore deprecation on windows
* libobs: Use reference counting for encoder packets
* obs-ffmpeg: Add replay buffer output
* UI: Disable simple output rec. settings when active
* UI: Add replay buffer options to simple output mode
* UI: Clarify replay buf. hotkey error message
* UI: Separate replay buffer from recording
* UI: Add file prefix/suffix options for replay buffer
* UI: Fix replay buffer compile issues on older compilers
* win-capture: Only duplicate to get cur thread handle
* win-capture: Always use minimal access rights within hook
* win-capture: Do not require pipe/mutex within hook
* win-capture: Fix getting proper UWP window handles
* win-capture: Use window for keepalive check
* win-capture: Create all named objects within hook
* win-capture: Don't use "Local\" for game capture shared mem
* win-capture: Remove redundant function
* win-capture: Use wide strings for named objects
* win-capture: Add ability to open UWP named kernel objects
* win-capture: Open UWP named objects with helper functions
* win-capture: Output hook debug messages if addresses missing
* win-capture: Log plugin-side when capture successful/lost
* win-capture: Don't hook suspended processes
* win-capture: Wait a few frames for hook to load
* win-capture: Fix "attempting to hook [executable]" message
* win-capture: Add ApplicationFrameHost to game capture blacklist
* win-capture: Don't hard fail if thread ID not found
* win-capture: Fix cursor not painting with UWP windows
* win-capture: Add debug messages when hooking
* win-capture: Do not fall back to other windows for UWP windows
* UI: Fix property name bug in frontend API
* libobs: Fix possible reverse order mutex hard lock
* UI: Remove deleteLater view from filter window layout
* libobs: Convert Y800 to RGBX manually
* UI: Use dedicated GPU on Hybrid AMD GPU systems
* libobs: Fix format not being set for new source frames
* libobs: Fix line size issue when copying Y800 data
* obs-ffmpeg: Don't allow 32kb/s with FFmpeg AAC encoder
* libobs/graphics: Fix the 2D vector dot product func
* UI: Make close button default in transform dialog
* UI: Add ability to copy-paste scene item transforms
* UI: Add import/export of scene collections & profiles
* enc-amf: Update to 1.4.3.4 for AMD Driver 16.12.1
* obs-filters: Improve "Color Correction" filter
* image-source: Do not change blend state
* obs-text: Do not reset blend state
* libobs-d3d11: Don't crash if unable to rebuild shared texture
* libobs: Increase maximum audio tracks to 6
* UI: Increase maximum audio tracks to 6
* UI: Update locale for 6 tracks
* UI: Fix endif in installer
* UI: Use 64bit desktop link by default in installer
* UI: Clarify startup error messages related to video
* obs-ffmpeg: Fix nvenc_h264 deprecated message
* libobs: Fix bug drawing RGB/BGR async sources
* libobs: Process all scene audio actions if no audio playing
* UI: Fix buddy controls with new audio tracks
* UI: Add default audio track bitrates
* UI: Fix video initialization failure error message
* UI: Fix settings window stacked widget index
* win-capture: Capture all D3D12 backbuffers
* win-capture: Use FindWindowEx to traverse window list
* win-capture: Fix possible null pointer dereference
* win-capture: Do not add certain windows to window lists
* win-capture: Add a few new blacklisted game capture exes
* obs-filters: Add "Color" option to color correction filter
* obs-filters: Fix comment messages
* obs-qsv11: Use d3d9 allocator on Win7
* win-capture: Fix possible access of array beyond size
* win-capture: Refactor DX12 backbuffer code
* win-capture: If backbuffer count is 1, disable dxgi 1.4 use
* win-capture: Release backbuffers immediately upon init
* libobs/util: Fix C++ compilation issue
* Add libcaption library
* libobs: Add ability to insert captions into frames
* frontend-tools: Move source helper functions to a header
* frontend-tools: Add caption generation tool (windows)
* Update translations from Crowdin
* frontend-tools: Add ability to select caption language
* frontend-tools: Detach caption thread if critical failure
* frontend-tools: Reset stop event before starting captions
* frontend-tools: Don't include colon in "Audio Source"
* frontend-tools: Set buddied controls for captions dialog
* libobs: Fix caption encoder packet reallocation
* libobs: Create referenced parsed AVC encoder packet
* obs-outputs: Free encoder packet data manually
* libobs: Fix bug in AVC encoder packet allocation
* UI: Fix Export QFileDialog parent
* libobs: Eliminate an unnecessary allocation with captions
* frontend-tools: Fix output-timer translation bug
* libobs: Update to version 17.0.0


boombatower's avatar

boombatower accepted request over 7 years ago

ok