Zelda Mystery of Solarus DX
A free 2D Zelda fangame.
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Source Files
| Filename | Size | Changed | Actions |
|---|---|---|---|
| zsdx-1.11.0-dont-require-cpp-compiler.patch | 0000000283 283 Bytes | about 8 years | |
| zsdx-1.11.0-reproducible-build.patch | 0000000621 621 Bytes | about 8 years | |
| zsdx-1.11.0.tar.gz | 0021813921 20.8 MB | almost 9 years | |
| zsdx.changes | 0000001679 1.64 KB | about 8 years | |
| zsdx.spec | 0000002536 2.48 KB | about 8 years |
Revision 3 (latest revision is 7)
- Make build reproducible:
* Add zsdx-1.11.0-reproducible-build.patch: Sort data files list
before zipping.
* Touch data files in order to have timestamps such as zip
produces a deterministic output.
- Drop useless C++ compiler requirement:
* Add zsdx-1.11.0-dont-require-cpp-compiler.patch: Set NONE as
supported language to prevent CMake from checking default
languages (C, C++).
- Add quest to solarus launcher in %post.
- Use %license instead of %doc for license file (boo#1082318).
- Clean with spec-cleaner.
Comments for zsdx 0