Zelda Mystery of Solarus DX

A free 2D Zelda fangame.

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Source Files
Filename Size Changed Actions
zsdx-1.11.0-dont-require-cpp-compiler.patch 0000000283 283 Bytes about 6 years
zsdx-1.11.0-reproducible-build.patch 0000000621 621 Bytes about 6 years
zsdx-1.11.0.tar.gz 0021813921 20.8 MB over 6 years
zsdx.changes 0000001679 1.64 KB about 6 years
zsdx.spec 0000002536 2.48 KB about 6 years
Revision 3 (latest revision is 7)
Olaf Hering Olaf Hering (olh) accepted request 4221 about 6 years ago (revision 3)
- Make build reproducible:
  * Add zsdx-1.11.0-reproducible-build.patch: Sort data files list
    before zipping.
  * Touch data files in order to have timestamps such as zip
    produces a deterministic output.
- Drop useless C++ compiler requirement:
  * Add zsdx-1.11.0-dont-require-cpp-compiler.patch: Set NONE as
    supported language to prevent CMake from checking default
    languages (C, C++).
- Add quest to solarus launcher in %post.
- Use %license instead of %doc for license file (boo#1082318).
- Clean with spec-cleaner.
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