PicoDrive libretro core for MegaDrive/Genesis emulation
This is yet another Megadrive / Genesis / Sega CD / Mega CD / 32X / SMS
emulator, which was written having ARM-based handheld devices in mind
(such as smartphones and handheld consoles like GP2X and Pandora),
but also runs on non-ARM little-endian hardware too. This package is for
RetroArch/Libretro front-end.
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Source Files
Filename | Size | Changed | Actions |
---|---|---|---|
_service | 0000000567 567 Bytes | almost 5 years | |
_servicedata | 0000000239 239 Bytes | over 4 years | |
libretro-picodrive-0~git20200716.tar.xz | 0001335032 1.27 MB | over 4 years | |
libretro-picodrive.changes | 0000009575 9.35 KB | over 4 years | |
libretro-picodrive.spec | 0000001585 1.55 KB | over 4 years |
Revision 2 (latest revision is 4)
Guo Yunhe (guoyunhe)
committed
over 4 years ago
(revision 2)
- Update to version 0~git20200716: * libretro, build fixes ffor android/ios * libretro, tentative fix for android build * sh2 drc, optimize standard division insns (default off, needs more scrutiny) * Buildfix * Buildfix * Fix more conflicting types for prototypes * Prevent collission with PS2 SDK * Make sure function prototype signatures match, and put typedefs into separate header file * core, keep offsets header from being build if no preprocessed asm files * libretro, build fixes * libretro, build fixes * core, fix type issues by using stdint types * libretro, build fixes * sh2, fix for interpreter crash if drc is compiled in too * sh2 drc, fix for x86_64 backend * libretro, more fixes and cleanups for windows and osx * libretro, fix for windows and osx * libretro, changes to allow for both standalone and libretro build * SDL UI, 2x overlay mode, for improved color resolution * libretro make fix for non-arm architectures * sh2 drc, fix for SH2 T handling in Mips/RiscV * SDL UI, preparation for 2x mode, for improved color resolution * sh2 drc, optimisation for SH2 16x16 multiplication * SDL UI, fix for CD LED display * sh2 drc, backend 32/64 bit compatibility fixes for Mips/RiscV * vdp fifo, DMA bugfix * sh2 drc, add powerpc64le backend * sh2 drc, preparations for powerpc support * vdp rendering, bugfix for overlapping high prio sprites
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