A multi-process audio transcoder
Caudec is a BASH script for GNU/Linux that transcodes audio files from one format (codec) to another. It leverages multi-core CPUs with lots of RAM by using a ramdisk, and running multiple processes concurrently (one per file and per codec).
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Source Files
Filename | Size | Changed | Actions |
---|---|---|---|
caudec-1.7.5.tar.gz | 0000087832 85.8 KB | almost 10 years | |
caudec.changes | 0000003373 3.29 KB | almost 10 years | |
caudec.spec | 0000001751 1.71 KB | almost 10 years |
Latest Revision
Johannes Obermayr (jobermayr)
accepted
request 1086
almost 10 years ago
(revision 2)
- Updated to 1.7.5: * new -2 parameter: convert mono and multichannel audio to stereo (upmix / downmix), using proper channel mappings; * '-r cd' preset now implies '-b 16 -r 44100 -2' (includes automatic conversion to stereo where applicable); * new -z parameter: produce machine-parsable output; * added support for AIFF and CAF (Core Audio File); * directories are now accepted as input: caudec will automatically find all eligible files within those directories (use in conjunction with 'ignoreUnsupportedFiles'); * new 'ignoreUnsupportedFiles' configuration parameter: set to true to prevent caudec from aborting when some of the input files are unsupported (false by default); * -t (testing file integrity) can now be used with all lossless codecs, using hash metadata (-H); * added SHA256 and SHA512 hashing; * renamed 'CRC' to 'CRC32'; backward compatibility with files tagged with 'CRC=' is maintained; * check internal MD5 hash whenever possible, to detect potential codec bugs; * new 'enableColors' configuration parameter: true by default, set to 'false' to disable coloring of human-readable output; * new 'brightColors' configuration parameter: true by default, set to 'false' to use darker colors (enableColors needs to be true); * -G parameter (apply gain) and -S parameter (compute Soundcheck data) can now take an arbitrary value (signed number from -99.99 to +99.99); * significantly sped up computing album gain; * check the output of replaygain tools more thoroughly;
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