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File hexen2.changes of Package uhexen2
------------------------------------------------------------------- Thu Aug 7 20:06:55 UTC 2014 - devel.suse@gmail.com - fix __DATE__ and __TIME__ ------------------------------------------------------------------- Mon Aug 4 07:55:23 UTC 2014 - devel.suse@gmail.com - Update to upstream version 1.5.6: * Screen: implemented Hor+ style field of view (FOV) scaling, useful for widescreen resolutions. configured by new cvar fov_adapt: set it to 1 and your fov will be scaled automatically according to the resolution. enabled by default. opengl and software renderers both supported. * Screen: viewsize greater than 120 now disables the hud (use the screen size slider in the options menu.) * Progs VM: Fixed a corner case thinko in version6 progs execution. * Server: changelevel failures, e.g. in case of non-existent maps, are now considered as error, so that the clients do not get stuck in the connected state anymore. * Server: accept maplist.txt only if it is from the same game directory as progs.dat itself or from a searchpath with a higher priority. * Timidity (Unix MIDI): Multiple fixes, including memory errors found by valgrind. * Mac OS X: A new icon. * Music: Support for Opus codec. (edit the makefiles to enable it when compiling.) * Software renderer: fixed color shifts from area contents or power-up items usage staying persistent after a disconnect. * OpenGL: worked around weird mods, e.g.: project peanut, where certain models are sometimes drawn "white" because the mod's hcode initializes those entities with non-existant skins. * OpenGL: gamma fixes for several platforms. * HexenWorld: opengl fixes for the shownames feature, other gl updates. * Hexenworld, gamecode: hw and siege map cycling setup is done using the localinfo variables just like in quakeworld, strings.txt abusing is no more. See docs/README.hwsv for brief instructions. * Verified correct compilation by upcoming gcc-4.8 and by clang-3.2. * Fixed several other minor bugs, some found by valgrind. Incremented engine versions for hexen2 to 1.28, hexenworld to 0.28, and gamecode version to 1.28. NOTE: For the older release notes, please, refer to "/usr/share/games/hexen2/docs/ReleaseNotes" and "/usr/share/games/hexen2/docs/ReleaseNotes.old" ------------------------------------------------------------------- Wed Jun 27 15:37:58 UTC 2012 - devel.suse@gmail.com - Initial package creation
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