Changes of Revision 40
_service
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<param name="exclude">synfig-core/src/modules/untemplate.nsh</param>
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<param name="exclude">synfig-core/src/synfig/CMakeLists.txt</param>
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<param name="exclude">synfig-core/src/synfig/color/CMakeLists.txt</param>
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- <param name="exclude">synfig-core/src/synfig/color/color.hpp</param>
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<param name="exclude">synfig-core/src/synfig/debug/CMakeLists.txt</param>
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<param name="exclude">synfig-core/src/synfig/layers/CMakeLists.txt</param>
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<param name="exclude">synfig-core/src/synfig/rendering/CMakeLists.txt</param>
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_service:obs_scm:synfig-1.5.3.obscpio/synfig-core/src/synfig/color/color.hpp
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+/* === S Y N F I G ========================================================= */
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+/*! \file synfig/color/color.hpp
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+** \brief Color class function implementation
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+**
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+** \legal
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+** Copyright (c) 2002-2005 Robert B. Quattlebaum Jr., Adrian Bentley
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+** Copyright (c) 2007, 2008 Chris Moore
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+** Copyright (c) 2012-2013 Carlos López
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+** Copyright (c) 2015 Diego Barrios Romero
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+**
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+** This file is part of Synfig.
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+**
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+** Synfig is free software: you can redistribute it and/or modify
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+** it under the terms of the GNU General Public License as published by
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+** the Free Software Foundation, either version 2 of the License, or
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+** (at your option) any later version.
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+**
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+** Synfig is distributed in the hope that it will be useful,
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+** but WITHOUT ANY WARRANTY; without even the implied warranty of
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+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+** GNU General Public License for more details.
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+**
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+** You should have received a copy of the GNU General Public License
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+** along with Synfig. If not, see <https://www.gnu.org/licenses/>.
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+** \endlegal
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+*/
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+/* ========================================================================= */
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+
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+#ifndef __SYNFIG_COLOR_COLOR_HPP
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+#define __SYNFIG_COLOR_COLOR_HPP
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+
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+
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+#include <synfig/string.h>
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+#include <synfig/angle.h>
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+
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+
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+#ifdef USING_PCH
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+# include "pch.h"
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+#else
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+#ifdef HAVE_CONFIG_H
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+# include <config.h>
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+#endif
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+
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+#include "color.h"
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+#endif
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+
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+namespace synfig {
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+
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+Color& Color::operator+=(const Color &rhs)
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+{
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+ r_+=rhs.r_;
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+ g_+=rhs.g_;
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+ b_+=rhs.b_;
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+ a_+=rhs.a_;
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+ return *this;
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+}
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+
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+Color& Color::operator-=(const Color &rhs)
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+{
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+ r_-=rhs.r_;
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+ g_-=rhs.g_;
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+ b_-=rhs.b_;
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+ a_-=rhs.a_;
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+ return *this;
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+}
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+
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+Color& Color::operator*=(const float &rhs)
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+{
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+ r_*=rhs;
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+ g_*=rhs;
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+ b_*=rhs;
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+ a_*=rhs;
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+ return *this;
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+}
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+
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+Color& Color::operator/=(const float &rhs)
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+{
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+ const float temp(value_type(1)/rhs);
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+ r_*=temp;
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+ g_*=temp;
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+ b_*=temp;
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+ a_*=temp;
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+ return *this;
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+}
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+
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+Color Color::operator+(const Color &rhs) const
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+{
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+ return Color(*this)+=rhs;
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+}
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+
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+Color Color::operator-(const Color &rhs) const
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+{ return Color(*this)-=rhs; }
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+
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+Color Color::operator*(const float &rhs)const
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+{ return Color(*this)*=rhs; }
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+
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+Color Color::operator/(const float &rhs)const
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+{ return Color(*this)/=rhs; }
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+
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+bool Color::operator<(const Color &rhs)const
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+{
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+ return r_<rhs.r_ ? true : rhs.r_<r_ ? false
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+ : g_<rhs.g_ ? true : rhs.g_<g_ ? false
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+ : b_<rhs.b_ ? true : rhs.b_<b_ ? false
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+ : a_<rhs.a_;
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+}
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+
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+bool Color::operator==(const Color &rhs)const
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+{ return r_==rhs.r_ && g_==rhs.g_ && b_==rhs.b_ && a_==rhs.a_; }
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+
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+bool Color::operator!=(const Color &rhs)const
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+{ return r_!=rhs.r_ || g_!=rhs.g_ || b_!=rhs.b_ || a_!=rhs.a_; }
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+
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+Color Color::operator-()const
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+{ return Color(-r_,-g_,-b_,-a_); }
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+
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+//! Effectively 1.0-color
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+Color Color::operator~()const
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+{ return Color(1.0f-r_,1.0f-g_,1.0f-b_,a_); }
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+
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+bool Color::is_valid()const
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+{ return !std::isnan(r_) && !std::isnan(g_) && !std::isnan(b_) && !std::isnan(a_); }
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+
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+Color Color::premult_alpha() const
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+{
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+ return Color (r_*a_, g_*a_, b_*a_, a_);
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+}
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+
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+Color Color::demult_alpha() const
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+{
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+ if(a_)
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+ {
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+ const value_type inva = 1/a_;
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+ return Color (r_*inva, g_*inva, b_*inva, a_);
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+ }else return alpha();
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+}
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+
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+Color::Color() :r_(0), g_(0), b_(0),a_(0) { }
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+Color::Color(const value_type &f) :r_(f), g_(f), b_(f),a_(f) { }
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+Color::Color(int f) :r_(f), g_(f), b_(f),a_(f) { }
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+
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+Color::Color(const value_type& R,
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+ const value_type& G,
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+ const value_type& B,
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+ const value_type& A):
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+ r_(R),
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+ g_(G),
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+ b_(B),
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+ a_(A) { }
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+
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+Color::Color(const Color& c, const value_type& A):
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+ r_(c.r_),
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+ g_(c.g_),
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+ b_(c.b_),
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+ a_(A) { }
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+
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+const String Color::get_hex()const
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+{
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+ return String(real2hex(r_) + real2hex(g_) + real2hex(b_));
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+}
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+
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+
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+//! Returns color's luminance
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+float Color::get_y() const
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+{
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+ return
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+ (float)get_r()*EncodeYUV00+
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+ (float)get_g()*EncodeYUV01+
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+ (float)get_b()*EncodeYUV02;
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+}
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+
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+
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+//! Returns U component of chromanance
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+float Color::get_u() const
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+{
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+ return
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+ (float)get_r()*EncodeYUV10+
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+ (float)get_g()*EncodeYUV11+
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+ (float)get_b()*EncodeYUV12;
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+}
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+
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+
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+ //! Returns V component of chromanance
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+float Color::get_v() const
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+{
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+ return
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+ (float)get_r()*EncodeYUV20+
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+ (float)get_g()*EncodeYUV21+
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+ (float)get_b()*EncodeYUV22;
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+}
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+
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+//! Returns the color's saturation
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+/*! This is is the magnitude of the U and V components.
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+** \see set_s() */
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+float Color::get_s() const
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+{
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+ const float u(get_u()), v(get_v());
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+ return sqrt(u*u+v*v);
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+}
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+
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+//! Sets the luminance (\a y) and chromanance (\a u and \a v)
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+Color& Color::set_yuv(const float &y, const float &u, const float &v)
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+{
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+ set_r(y*DecodeYUV00+u*DecodeYUV01+v*DecodeYUV02);
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+ set_g(y*DecodeYUV10+u*DecodeYUV11+v*DecodeYUV12);
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+ set_b(y*DecodeYUV20+u*DecodeYUV21+v*DecodeYUV22);
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+ return *this;
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+}
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+
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+//! Sets color luminance
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+Color& Color::set_y(const float &y) { return set_yuv(y,get_u(),get_v()); }
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+
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+//! Set U component of chromanance
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+Color& Color::set_u(const float &u) { return set_yuv(get_y(),u,get_v()); }
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+
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+//! Set V component of chromanance
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+Color& Color::set_v(const float &v) { return set_yuv(get_y(),get_u(),v); }
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+
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+//! Set the U and V components of chromanance
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+Color& Color::set_uv(const float& u, const float& v) { return set_yuv(get_y(),u,v); }
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+
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+//! Sets the color's saturation
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+/*! \see get_s() */
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+Color& Color::set_s(const float &x)
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+{
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+ float u(get_u()), v(get_v());
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+ const float s(sqrt(u*u+v*v));
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+ if(s)
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+ {
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+ u=(u/s)*x;
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+ v=(v/s)*x;
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+ return set_uv(u,v);
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+ }
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+ return *this;
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+}
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+
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+//! YUV Color constructor
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+Color Color::YUV(const float& y, const float& u, const float& v, const value_type& a)
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+ { return Color().set_yuv(y,u,v).set_a(a); }
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+
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+//! Returns the hue of the chromanance
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+/*! This is the angle of the U and V components.
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+** \see set_hue() */
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+Angle Color::get_hue() const
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+ { return Angle::tan(get_u(),get_v()); }
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+
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+//! Synonym for get_hue(). \see get_hue()
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+Angle Color::get_uv_angle() const { return get_hue(); }
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+
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+//! Sets the color's hue
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+/*! \see get_hue() */
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+Color& Color::set_hue(const Angle& theta)
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+{
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+ const float s(get_s());
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+ const float
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+ u(s*(float)Angle::sin(theta).get()),
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+ v(s*(float)Angle::cos(theta).get());
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+ return set_uv(u,v);
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+}
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+
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+//! Synonym for set_hue(). \see set_hue()
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+Color& Color::set_uv_angle(const Angle& theta) { return set_hue(theta); }
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+
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+//! Rotates the chromanance vector by amount specified by \a theta
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+Color& Color::rotate_uv(const Angle& theta)
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+{
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+ const float a(Angle::sin(theta).get()), b(Angle::cos(theta).get());
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+ const float u(get_u()), v(get_v());
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+
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+ return set_uv(b*u-a*v,a*u+b*v);
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+}
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+
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+Color& Color::set_yuv(const float& y, const float& s, const Angle& theta)
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+{
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+ return
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+ set_yuv(
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+ y,
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+ s*(float)Angle::sin(theta).get(),
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+ s*(float)Angle::cos(theta).get()
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+ );
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+}
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+
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+Color Color::YUV(const float& y, const float& s, const Angle& theta, const value_type& a)
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+ { return Color().set_yuv(y,s,theta).set_a(a); }
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+
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+
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+} // synfig namespace
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+
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+#endif // __SYNFIG_COLOR_COLOR_HPP
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+
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